This weekend I’ve finished Celeste, a game I have been wanting to play for a while — and it was very very wonderful.
Celeste’s story is heart-warming, and I felt connected with the protagonist struggles with anxiety, depression and haywire defense mechanisms. The characters are also extremely cute, with great conversations between stages.
The game itself is quite hard, but it does a great job of encouraging you on, and has a fairly comprehensive assist mode. It also reminds me a lot of Aquaria, another story-full indie platformer that I liked a lot.