Citing games, citing code

I’ve recently read “The Game I Mean: Game Reference, Citation and Authoritative Access”, by Kaltman, Mason, and Wardrip-Fruin. This paper discusses current and best practices for citing games in scientific articles. Although the paper is laser focused on the citation of digital games (and quite interesting in that regard!) It made me thing a lot […]

Clustering Ants Again!

When I started my research work in the University of Tokyo, my first topic was the study of Ant Colony Clustering algorithms (ACC). I tried to use some Meta-GA to improve ACC, which was believed at the time to be very sensitive on a number of parameters. It was a fun and exciting research, and […]